![]() Characteristics are configurable, from small and responsive to big and violent. ![]() Added turbocharger simulation (realistic turbine up, downspool and turbo lag.Added experimental multiseat mode (requires one controller per player, can be temporarily enabled for Freeroam mode in Options > Gameplay).Meanwhile, content updates included five all-new cars and a brand-new level, the venerable Utah, USA (0.5.4). Some of the most notable features added during this era include turbocharger simulation, parts tuning simulation, local multiplayer (or "Multiseat") mode (all 0.5.0), node grabbing (0.5.2), engine thermal simulation, vehicle rotation preservation (both 0.5.3), "soft" vegetation (0.5.4), and numerous improvements to cameras, AI, rendering, audio, and Jbeam simulation. This series is second to the 0.3.x versions for major update count and introduced several exciting features and content for BeamNG.drive. This is the changelog of the BeamNG.drive alpha versions released between December 2015 and June 2016. This page is under construction.TODO: Version 0.5.6.x
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